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Published 2002 | public
Book Section - Chapter

Combinatorial optimization problems in self-assembly

Abstract

Self-assembly is the ubiquitous process by which simple objects autonomously assemble into intricate complexes. It has been suggested that intricate self-assembly processes will ultimately be used in circuit fabrication, nano-robotics, DNA computation, and amorphous computing. In this paper, we study two combinatorial optimization problems related to efficient self-assembly of shapes in the Tile Assembly Model of self-assembly proposed by Rothemund and Winfree [18]. The first is the Minimum Tile Set Problem, where the goal is to find the smallest tile system that uniquely produces a given shape. The second is the Tile Concentrations Problem, where the goal is to decide on the relative concentrations of different types of tiles so that a tile system assembles as quickly as possible. The first problem is akin to finding optimum program size, and the second to finding optimum running time for a "program" to assemble the shape.Self-assembly is the ubiquitous process by which simple objects autonomously assemble into intricate complexes. It has been suggested that intricate self-assembly processes will ultimately be used in circuit fabrication, nano-robotics, DNA computation, and amorphous computing. In this paper, we study two combinatorial optimization problems related to efficient self-assembly of shapes in the Tile Assembly Model of self-assembly proposed by Rothemund and Winfree [18]. The first is the Minimum Tile Set Problem, where the goal is to find the smallest tile system that uniquely produces a given shape. The second is the Tile Concentrations Problem, where the goal is to decide on the relative concentrations of different types of tiles so that a tile system assembles as quickly as possible. The first problem is akin to finding optimum program size, and the second to finding optimum running time for a "program" to assemble the shape. We prove that the first problem is NP-complete in general, and polynomial time solvable on trees and squares. In order to prove that the problem is in NP, we present a polynomial time algorithm to verify whether a given tile system uniquely produces a given shape. This algorithm is analogous to a program verifier for traditional computational systems, and may well be of independent interest. For the second problem, we present a polynomial time $O(\log n)$-approximation algorithm that works for a large class of tile systems that we call partial order systems.

Additional Information

© 2002 ACM, Inc. Leonard Adleman's research was supported in part by grants from NASA/JPL, NSF, ONR, and DARPA. Qi Cheng's research was supported in part by NSF Grant CCR-9820778. Ashish Goel's research was supported in part by a grant from NASA. Ming-deh Huang's research was supported in part by a grant from NASA and by NSF Grant CCR-9820778. David Kempe's research was supported by an Intel Fellowship. Pablo Moisset de Espanés's research was supported in part by a grant from NASA. Paul Rothemund's research was supported by a Beckman Senior Research Fellowship. We would like to thank Matt Cook, Lila Kari, and Erik Winfree for useful discussions about self-assembly in general, and the topics studied in this paper in particular.

Additional details

Created:
August 21, 2023
Modified:
October 16, 2023