Published September 2017
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Synthesis of correct-by-construction behavior trees
Chicago
Abstract
In this paper we study the problem of synthesizing correct-by-construction Behavior Trees (BTs) controlling agents in adversarial environments. The proposed approach combines the modularity and reactivity of BTs with the formal guarantees of Linear Temporal Logic (LTL) methods. Given a set of admissible environment specifications, an agent model in form of a Finite Transition System and the desired task in form of an LTL formula, we synthesize a BT in polynomial time, that is guaranteed to correctly execute the desired task. To illustrate the approach, we present three examples of increasing complexity.
Additional Information
© 2017 IEEE. Date Added to IEEE Xplore: 14 December 2017. This work has been supported by the SARAFun project, partially funded by the EU within H2020-ICT-2014. We thank Ioannis Filippidis for his valuable input into this paper.Attached Files
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Additional details
- Eprint ID
- 84411
- Resolver ID
- CaltechAUTHORS:20180119-083614257
- European Union
- H2020-ICT-2014
- Created
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2018-01-19Created from EPrint's datestamp field
- Updated
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2021-11-15Created from EPrint's last_modified field