Published December 2017 | Published + Accepted Version + Submitted
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Decomposing GR(1) Games with Singleton Liveness Guarantees for Efficient Synthesis

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Abstract

Temporal logic based synthesis approaches are often used to find trajectories that are correct-by-construction for systems with complex behavior. However, the scalability of such approaches is of concern and at times a bottleneck when transitioning from theory to practice. In this paper, we identify a class of problems in the GR(1) fragment of linear-time temporal logic (LTL) where the synthesis problem allows for a decomposition that enables easy parallelization. This decomposition also reduces the alternation depth, resulting in more efficient synthesis. A multi-agent robot gridworld example with coordination tasks is presented to demonstrate the application of the developed ideas and also to perform empirical analysis for benchmarking the decomposition-based synthesis approach.

Additional Information

© 2017 IEEE. The authors would like to thank Scott C. Livingston and Tung M. Phan for helpful input. This work was supported by STARnet, a Semiconductor Research Corporation program, sponsored by MARCO and DARPA.

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Published - 08263775.pdf

Accepted Version - 1709.07094.pdf

Submitted - singleton.pdf

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