Decomposing GR(1) Games with Singleton Liveness Guarantees for Efficient Synthesis
- Creators
- Dathathri, Sumanth
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Murray, Richard M.
Abstract
Temporal logic based synthesis approaches are often used to find trajectories that are correct-by-construction for systems with complex behavior. However, the scalability of such approaches is of concern and at times a bottleneck when transitioning from theory to practice. In this paper, we identify a class of problems in the GR(1) fragment of linear-time temporal logic (LTL) where the synthesis problem allows for a decomposition that enables easy parallelization. This decomposition also reduces the alternation depth, resulting in more efficient synthesis. A multi-agent robot gridworld example with coordination tasks is presented to demonstrate the application of the developed ideas and also to perform empirical analysis for benchmarking the decomposition-based synthesis approach.
Additional Information
© 2017 IEEE. The authors would like to thank Scott C. Livingston and Tung M. Phan for helpful input. This work was supported by STARnet, a Semiconductor Research Corporation program, sponsored by MARCO and DARPA.Attached Files
Published - 08263775.pdf
Accepted Version - 1709.07094.pdf
Submitted - singleton.pdf
Files
Additional details
- Eprint ID
- 81642
- Resolver ID
- CaltechAUTHORS:20170920-152025463
- Microelectronics Advanced Research Corporation (MARCO)
- Defense Advanced Research Projects Agency (DARPA)
- Created
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2017-09-20Created from EPrint's datestamp field
- Updated
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2021-11-15Created from EPrint's last_modified field
- Caltech groups
- Control and Dynamical Systems Technical Reports