Published July 1983
| public
Journal Article
New Techniques for Ray Tracing Procedurally Defined Objects
- Creators
- Kajiya, James T.
Chicago
Abstract
We present new algorithms for efficient ray tracing of three procedurally defined objects: fractal surfaces, prisms, and surfaces of revolution. The fractal surface algorithm performs recursive subdivision adaptively. Subsurfaces which cannot intersect a given ray are culled from further consideration. The prism algorithm transforms the three-dimensional ray-surface intersection problem into a two-dimensional ray-curve intersection problem, which is solved by the method of strip trees. The surface-of-revolution algorithm transforms the three-dimensional ray-surface intersection problem into a two-dimensional curve-curve intersection problem, which again is solved by strip trees.
Additional Information
© 1983 ACM. Received March 1983; revised July 1983; accepted August 1983. This is a revised version of a paper originally delivered at the 1983 SIGGRAPH Conference, and printed in the Proceedings of that conference (ACM, New York, 1983).Additional details
- Eprint ID
- 71841
- Resolver ID
- CaltechAUTHORS:20161108-171134964
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2016-11-10Created from EPrint's datestamp field
- Updated
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