Published July 1983
| public
Book Section - Chapter
New techniques for ray tracing procedurally defined objects
- Creators
- Kajiya, James T.
- Other:
- Tanner, Peter P.
Chicago
Abstract
We present new algorithms for efficient ray tracing of three procedurally defined objects: fractal surfaces, prisms, and surfaces of revolution. The fractal surface algorithm performs recursive subdivision adaptively. Subsurfaces which cannot intersect a given ray are culled from further consideration. The prism algorithm transforms the three dimensional ray-surface intersection problem into a two dimensional ray-curve intersection problem, which is solved by the method of strip trees. The surface of revolution algorithm transforms the three dimensional ray-surface intersection problem into a two dimensional curve-curve intersection problem, which again is solved by strip trees.
Additional Information
© 1983 ACM.Additional details
- Eprint ID
- 71838
- DOI
- 10.1145/800059.801137
- Resolver ID
- CaltechAUTHORS:20161108-164204655
- Created
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2016-11-09Created from EPrint's datestamp field
- Updated
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2021-11-11Created from EPrint's last_modified field