Published May 2010
| public
Book Section - Chapter
The power of foregone payoffs: a mousetracking study
- Others:
- Dror, Moshe
- Sosic, Greys
Chicago
Abstract
Behavior in two-player laboratory games has been observed to depend upon choices that the other player "could have made," in violation of the principle of subgame perfection. Models of other-regarding preferences that only transform payoffs at end-nodes (e.g. inequality aversion) cannot explain this behavior, and various explanations (e.g. models of intention-based reciprocity) have been proposed. We explore the mechanisms by which foregone payoffs influence decision-making in a variety of two-player, two-stage games using mousetracking, a technology that allows us to observe which payoffs subjects attend to, and for how long, when making strategic decisions.
Additional Information
© 2010 ACM.Additional details
- Eprint ID
- 71782
- Resolver ID
- CaltechAUTHORS:20161107-155416487
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2016-11-08Created from EPrint's datestamp field
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2021-11-11Created from EPrint's last_modified field