A Battle-of-the-Sexes Game with Incomplete Information
- Creators
- Banks, Jeffrey S.
- Calvert, Randall L.
Abstract
A battle-of-the-sexes game with incomplete information presents two different efficiency problems: coordination, and maximizing ex ante expected utility by favoring a player facing high stakes. Communication and mediation can allow an optimal tradeoff between the two problems. This paper gives (1) necessary conditions for (and specification of) an incentive-efficient mediation mechanism and (2) necessary and sufficient conditions for mediation to be required for efficiency. These conditions yield additional results concerning the necessity of privacy in communications and the superfluity of enforcement. Contrary to some recent studies, our results demonstrate that unmediated communication is insufficient to achieve incentive efficiency. An application to the theory of regulation is suggested.
Additional Information
© 1992 Elsevier. Received June 9, 1990. This research was supported by NSF Grant SES-8908226. The authors are grateful to two anonymous referees, and to workshop participants at Harvard University, the University of Illinois, the IMSSS, the University of Iowa, the Massachusetts Institute of Technology, the University of Rochester, Washington University in St. Louis, and the Hoover Institution, for helpful comments.Additional details
- Eprint ID
- 67278
- Resolver ID
- CaltechAUTHORS:20160524-070914374
- NSF
- SES-8908226
- Created
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2016-05-24Created from EPrint's datestamp field
- Updated
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2021-11-11Created from EPrint's last_modified field