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Published May 1991 | public
Journal Article

Testing for Effects of Cheap Talk in a Public Goods Game with Private Information

Abstract

We investigate a game where player endowments are private information. If two of the three players contribute their endowments, a "public" benefit is paid to all three players. In one treatment, there is a single move with simultaneous decisions. In a second, cheap talk treatment, players may send binary messages prior to the decision move. Experimental data strongly support the equilibrium model for the first treatment. The results are mixed for the cheap talk treatment. While subjects condition heavily on the messages they receive, message behavior is less systematic.

Additional Information

© 1991 Elsevier. Received January 3, 1989. This research was supported by the National Science Foundation through Grants IST84062, SES-8608118, and SES-8511088. The first author also acknowledges the support and hospitality of the Center for Advanced Study in the Behavioral Sciences during the 1986–1987 academic year. We have benefited from comments by participants of seminars at Carnegie-Mellon, Stanford, USC, and UCLA, and also wish to acknowledge a number of helpful discussions with Joseph Farrell, Reid Hastie, John Ledyard, and Amnon Rapoport. We thank Peng Lian, Mark Olson, and Giovanna Prennushi for research assistance.

Additional details

Created:
August 20, 2023
Modified:
October 17, 2023