Three-player entangled XOR games are NP-hard to approximate
- Creators
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Vidick, Thomas
Abstract
We show that for any ε > 0 the problem of finding a factor (2 - ε) approximation to the entangled value of a three-player XOR game is NP-hard. Equivalently, the problem of approximating the largest possible quantum violation of a tripartite Bell correlation inequality to within any multiplicative constant is NP-hard. These results are the first constant-factor hardness of approximation results for entangled games or quantum violations of Bell inequalities shown under the sole assumption that P≠NP. They can be thought of as an extension of Hástad's optimal hardness of approximation results for MAX-E3-LIN2 (JACM'01) to the entangled-player setting. The key technical component of our work is a soundness analysis of a point-vs-plane low-degree test against entangled players. This extends and simplifies the analysis of the multilinearity test by Ito and Vidick (FOCS'12). Our results demonstrate the possibility for efficient reductions between entangled-player games and our techniques may lead to further hardness of approximation results.
Additional Information
© 2013 IEEE. Supported by the National Science Foundation under Grant No. 0844626.Attached Files
Submitted - 1302.1242v1.pdf
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Additional details
- Eprint ID
- 49529
- Resolver ID
- CaltechAUTHORS:20140910-100149541
- NSF
- CCF-0844626
- Created
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2014-09-10Created from EPrint's datestamp field
- Updated
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2021-11-10Created from EPrint's last_modified field