Published 1983
| public
Technical Report
New techniques for ray tracing procedurally defined objects
- Creators
- Kajiya, James T.
Chicago
Abstract
We present new algorithms for efficient ray tracing of three procedurally defined objects: fractal surfaces, prisms, and surfaces of revolution. The fractal surface algorithm performs recursive subdivision adaptively. Subsurfaces which cannot intersect a given ray are culled from further consideration. The prism algorithm transforms the three dimensional ray-surface intersection problem into a two dimensional ray-curve intersection problem, which is solved by the method of strip trees. The surface of revolution algorithm transforms the three dimensional ray-surface intersection problem into a two dimensional curve-curve intersection problem, which again is solved by strip trees.
Additional Information
Published by ACM Computer Graphics, Volume 17, Number 3 July 1983. Pages 91-102.Additional details
- Eprint ID
- 30229
- Resolver ID
- CaltechAUTHORS:20120420-112657704
- Created
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2012-05-02Created from EPrint's datestamp field
- Updated
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2021-11-09Created from EPrint's last_modified field
- Caltech groups
- Computer Science Technical Reports
- Other Numbering System Name
- Computer Science Technical Memorandum
- Other Numbering System Identifier
- 5098