Published April 1998
| public
Book Section - Chapter
Reach out and touch space (motion learning)
Chicago
Abstract
We propose a method for learning models of human motion from a coarsely sampled set of examples. The models we synthesize may be used to generate plausible motions from a high level description consisting of start and stop positions, style, mood, age, etc. In the field of computer vision, such models can be useful for human body motion tracking/estimation and gesture recognition. The models can also be used to generate arbitrary realistic human motion, and may be of help in trying to understand the mechanisms behind the perception of biological motion by the human visual system. Experimental results of the learning technique applied to reaching and drawing motions are presented.
Additional Information
© 1998 IEEE. Date of Current Version: 06 August 2002. This work is supported in part by the California Institute of Technology; an NSF National Young Investigator Award to P.P.; and the Center for Neuromorphic Systems Engineering as a part of the National Science Foundation Engineering Research Center Program.Additional details
- Eprint ID
- 28555
- DOI
- 10.1109/AFGR.1998.670954
- Resolver ID
- CaltechAUTHORS:20111221-150812446
- Caltech
- NSF National Young Investigator Award
- NSF Center for Neuromorphic Systems Engineering (CNSE)
- Created
-
2011-12-23Created from EPrint's datestamp field
- Updated
-
2021-11-09Created from EPrint's last_modified field
- Other Numbering System Name
- INSPEC Accession Number
- Other Numbering System Identifier
- 5920416