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Published July 2011 | public
Journal Article

Interactive Shape Interpolation through Controllable Dynamic Deformation

Abstract

In this paper, we introduce an interactive approach to generate physically based shape interpolation between poses. We extend linear modal analysis to offer an efficient and robust numerical technique to generate physically-plausible dynamics even for very large deformation. Our method also provides a rich set of intuitive editing tools with real-time feedback, including control over vibration frequencies, amplitudes, and damping of the resulting interpolation sequence. We demonstrate the versatility of our approach through a series of complex dynamic shape interpolations.

Additional Information

© 2011 IEEE. Manuscript received 13 Apr. 2010; revised 12 July 2010; accepted 29 July 2010; published online 20 Aug. 2010. The authors would like to thank the reviewers for their valuable comments. This research was partially supported by NSFC (Nos. 60703039 and 60933007), China 973 Program (No. 2009CB320801), the Fundamental Research Funds for the Central Universities (No. 2009QNA5023), and Yiying Tong and Mathieu Desbrun are supported by the US National Science Foundation (NSF) grants CCF-0811313, 0811373, and 1011944, CMMI-0757106 and 0757123, and IIS-0953096, as well as support from Pixar Animation Studios.

Additional details

Created:
August 19, 2023
Modified:
October 23, 2023