Published September 13, 2012
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Design and implementation of the PALM-3000 real-time control system
Abstract
This paper reflects, from a computational perspective, on the experience gathered in designing and implementing realtime control of the PALM-3000 adaptive optics system currently in operation at the Palomar Observatory. We review the algorithms that serve as functional requirements driving the architecture developed, and describe key design issues and solutions that contributed to the system's low compute-latency. Additionally, we describe an implementation of dense matrix-vector-multiplication for wavefront reconstruction that exceeds 95% of the maximum achievable bandwidth on NVIDIA GeForce 8800GTX GPU.
Additional Information
© 2012 Society of Photo-Optical Instrumentation Engineers (SPIE). This research was carried out at the Jet Propulsion Laboratory. California Institute of Technology, and was sponsored by the California Institute of Technology and the National Aeronautics and Space Administration.Attached Files
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Additional details
- Eprint ID
- 71407
- Resolver ID
- CaltechAUTHORS:20161024-152053060
- NASA/JPL/Caltech
- Created
-
2016-10-24Created from EPrint's datestamp field
- Updated
-
2021-11-11Created from EPrint's last_modified field
- Series Name
- Proceedings of SPIE
- Series Volume or Issue Number
- 8447